The Saurus Oldblood (on foot) isn't a common choice for most armies. It's fairly inexpensive, though probably overpriced. Its abilities are mediocre. On offense, although it has a decent weapon profile, with only one model, it's only equivalent to about five Saurus Warriors (with fewer bites). Its one redeeming quality is its 3+ Save characteristic, making it a tough hero, and a potentially tough and inexpensive SAURUS general.
See the Saurus Oldblood warscroll on Wahapedia.
The Saurus Oldblood was designed to synergize with Saurus Warriors and Saurus Guard, with two abilities that pertain to them. But one such ability offers only small benefits, and the other comes with a tradeoff that may not be worth it. But it can move around with a unit of Saurus Warriors, where it benefits from Look Out, Sir!, and with its 2" weapon range, can battle from behind the Warriors where its safe from 1" range weapons.
The Oldblood comes with all the SAURUS buffs in a Coalesced army, and can serve as a cheap general that can benefit from the very good Coalesced Saurus command traits and artefacts. Like any SAURUS general in Coalesced, it can be upgraded to be even more resilient, or serve as a valuable support hero.
As a unit with a Wounds characteristic of 5 or more, the Oldblood counts as 2 models for contesting objectives.
There's not much of a case for the Saurus Oldblood in Starborne. Starborne lacks synergies with SAURUS, and offers no faction command traits or artefacts. It can join a unit of Saurus Warriors or Guard to fight along side them improve their fighting with its special "Wrath of the Seraphon" All-out Attack, but All-Out Defense is usually more valuable. You would almost always be better off spending the points toward more Saurus Guard, more Saurus Warriors, or go a different route and get a Skink Starpriest for the same cost.
In Coalesced, there may be the occasional use case for the Saurus Oldblood, especially as the general. As a SAURUS, it benefits from Scaly Skin to reduce the damage of attacks against it, further enhancing its resilient 3+ save. It also gets the +1 to bite on its three bite attacks, and in Koatl's Claw, it gets +1 to Wound on charge. As the general, it can be enhanced with the excellent Saurus command traits and artefacts, to further enhance its resilience and/or provide powerful support enhancements. As a Saurus general, it also makes Aggradons battleline units. It can also take the Arcane Tome as its artefact, making it a wizard and an Andtorian Locus, for a super resilient general to achieve the Spellcasting Savant grand strategy.
The Saurus Oldblood is meant to sort of blend in with a Saurus Warrior or Saurus Guard unit. As such, when it fights, it can have 1 Saurus Warrior or Saurus Guard unit wholly within 12" fight consecutively just before or after it, almost as if they are fighting as a single unit. This is nice, but not something to add this unit to your army for.
The Oldblood's Wrath of the Seraphon ability sounds impressive, but has two fatal downfalls. The ability makes it so that whenever it issues the All-out Attack command to a unit of Saurus Warriors or Saurus Guard, they get +1 to wound in addition to the normal +1 to hit that the command provides.
As your general, a Saurus Oldblood can take a command trait. If it's a Coalesced Oldblood, it can choose from two of the very good Savage Commanders command traits:
A Coalesced Saurus Oldblood can take an artefact from the Relics of the Warrior table, which includes three artefacts of power, two of which are excellent:
With its 2" weapon range, the Saurus Oldblood can stay behind a line of Saurus Warriors, safely out of reach of enemies with 1" weapons, and still attack. But this will prevent the Oldblood from using his three bite rolls. And beware an enemy with longer range melee weapons that can reach over the Saurus Warriors!
Bite rolls happen after the Saurus Oldblood has finished its melee attacks, but before any slain enemy models are removed as a result of those attacks. This timing was clarified in the Official FAQ for Battletome: Seraphon.
The Saurus Oldblood (on foot) can't take Prime Warbeast! It has no mount!
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